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    PES 2010 Resmi Güncellemesi 1.01

    KraL
    KraL
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    <b>Yaşı</b> Yaşı : 36
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    Kayıt tarihi Kayıt tarihi : 11/10/09
    Tuttuğu Takım Tuttuğu Takım : PES 2010 Resmi Güncellemesi 1.01 Tu192310
    <b>Mesaj Sayısı</b> Mesaj Sayısı : 786
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    PES 2010 Resmi Güncellemesi 1.01 Empty PES 2010 Resmi Güncellemesi 1.01

    Mesaj tarafından KraL Paz Mart 14, 2010 12:37 am

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    PES 2010 Resmi Güncellemesi 1.01 Pes2010_messi_pr01_rgb_psd_jpgcopy


    Minimum Sistem Gereksinimi


    * Windows XP SP3, Vista SP1
    * Intel Pentium IV 2.4GHz or
    equivalent processor
    * • 1GB of RAM
    * 8GB of free hard
    disk space
    * 4x DVD-ROM Drive
    * DirectX 9.0c compatible
    video card. 128MB Pixel Shader 2.0 (NVIDIA GeForce FX or ATI Radeon 9700
    video card)
    * DirectX 9.0c compatible sound card
    *
    DirectX 9.0c or higher (included on disc)
    * Multiplayer: TCP / IP
    192 kbps or higher
    * Windows Compatible Keyboard
    * 800 x
    600 monitor resolution

    Tavsiye Edilen Sistem Gereksinimi

    * Windows XP SP3, Vista SP1
    * Intel Core2 Duo 2.0GHz or
    equivalent processor
    * 2GB of RAM
    * 8GB of free hard disk
    space
    * 8x DVD-ROM Drive
    * DirectX 9.0c compatible video
    card. 256MB Pixel Shader 3.0 (NVIDIA GeForce 7900 or ATI Radeon HD2400
    or better)
    * DirectX 9.0c compatible sound card
    * DirectX
    9.0c or higher (included on disc)
    * Multiplayer: TCP / IP
    Broadband Internet connection
    * Windows compatible USB Gamepad
    * 1280 x 720 monitor resolution

    Desteklediği ekran
    kartı serileri:



    * NVIDIA - GeForce GTX285,
    GTX280, GTX260, 9800, 9600, 8800, 8600,
    8600, 8500, 7900, 7800, 7600,
    7300, 7100, 6800, 6600, FX5900, FX5700,
    FX5500, FX5200
    * ATI -
    Radeon HD4800, HD3800, HD2900, HD2400,
    X1950, X1900, X1800, X1650,
    X1600, X1550, X1300, X1050, X800, X700,
    X550, X300, 9800, 9700

    PES 2010 Resmi Güncellemesi 1.01 Ozellikler

    * PES 2010 focuses on enhancing the excitement of matches between
    players,
    making for a truly challenging experience that will constantly
    test
    the player. Intuitive zonal defending will cover spaces and
    players
    need to look constantly for new ways to attack. PES 2010
    focuses on
    being a real football simulation, as it requires both
    strategic play
    and quick reactions, as in real life. In addition to key
    out-field
    elements, goalkeepers are more versatile and with abilities
    matching
    those of modern shot-stoppers. The game’s referees have also
    been
    reworked, with smarter AI elements allowing them to make more
    balanced
    calls during matches.
    * PES 2010 has undergone a major
    visual
    revamp, with its celebrated player likenesses and animations now
    even
    closer to those of real-life players – including live player
    expressions
    to be depicted with an improved lighting system which
    differentiates
    between various conditions! Stadium detail is also
    massively
    improved, with the grass and other in-stadium elements finely
    depicted.
    * Animations now dovetail into each other seamlessly,
    with
    dribbling and shots on goals worked into dribbling animations.
    More
    individual skills are also on show, including new flicks and
    tricks
    that have a definite showing on the way a game flows. Several
    elements
    have been completely reworked, with the dribbling, turning and
    kicking
    animations greatly enhanced, while there is a noticeable change
    in
    pace when a player passes a ball from a standing position than from
    within
    a run.
    * Crowd reactions to the on-field action are now
    more
    varied, with all new chants and cheers. The subtle difference
    between
    Home and Away matches will be reproduced, and the crowd will
    react
    spontaneously to specific situations in a game, showing their
    disdain
    or pleasure as fouls are committed and goals scored. Likewise,
    the
    commentary has been altered to offer a fresher, more concise
    overview
    of the game.
    * Master League has been thoroughly
    renewed with
    the enhancement of managerial aspects, which enables users
    to enjoy
    managing a team for a longer career lifespan. Seen by many as
    a key
    contributor to the series’ success, the Master League elements in
    PES
    2010 have been bolstered by far-ranging and vital new additions,
    dedicated
    to enriching the mode. Further details will be announced
    shortly.
    * The Tokyo team has worked to improve the AI of the
    game, with
    Teamvision 2.0 implemented. Midfielders and defenders now
    work
    together to cover open space and close down attacks, meaning that
    cover
    can be provided for lower-ranked defenders. This also has the
    additional
    effect of removing soft goals, thus returning PES 2010 to
    its
    simulation roots. In terms of attacking, players can also now move
    several
    players once, sending them into different areas, opening up
    more
    goal-scoring possibilities than ever before. As such, PES 2010
    necessitates
    a new level of control from the player. Strategic thinking
    is as
    important as quick passing, but the new system greatly opens the
    way
    the player oversees control of the team. In free kick scenarios,
    for
    instance, players can now instigate the runs of the players
    awaiting
    the ball in the penalty area.
    * In previous PES games,
    the
    team formation has determined the movements of the players. PES
    2010
    introduces a new system wherein the individual attacking and
    defending
    nature of the players is integral to the way they play. Each
    player
    enjoys unique AI tied into their best abilities, and is
    reflected in
    the actions of their team mates – i.e. if a player who is
    known to be
    a good crosser of the ball is in possession, more players
    will flood
    the penalty area to receive it. Similarly, if a player is
    known to
    be good with close control, defenders will work to cover their
    stronger
    side, while lone strikers will be automatically supported by
    midfielders
    on receipt of the ball.
    * A new power gauge system
    allows
    users to balance their strategy in a quick, but wide-ranging way
    before
    a match. Every element – pass frequency, movement, the line of
    defence,
    width of play, or the position of the front line – can be
    altered to
    match those of a favoured club: Juventus Turin are a
    dangerous side
    on the counter-attack, for instance, while FC Barcelona
    use width in
    their attack. These formulations can be altered at any
    point, too,
    with Home and Away matches forcing different circumstances
    on the
    user, as does the rigours of a Master League season.
    * An all-new
    system has been implemented, offering greater control, placing and
    accuracy.

    * A new dedicated section of the Tokyo team is
    committed to improving
    the online side of PES 2010. More downloadable
    content is also planned.
    Konami has supported PES 2009 with the
    release of new licensed teams,
    transfer updates, etc, and this
    support will grow for PES 2010. Team
    and content updates are planned
    throughout the game’s lifespan. These
    will make the game even more
    bespoke to the player’s match day needs.

    * PES 2010 delivers a
    pace of game in tune with football played at the
    highest level.
    Triangulation of passes and use of off-the-ball runs are
    key to
    breaking down the opposition, forcing the player to use the
    strengths
    of their team mates to create scoring opportunities. Gone are
    ‘soft’
    goals that can be used to break the deadlock; instead, only
    working
    the channels and the precision play expected of great players
    will
    make a difference.
    * Key skills of the many players have
    now
    been attributed names, allowing users to incorporate them into
    their
    play strategy. Cover star Torres, for instance, is renowned for
    his
    ability to receive a pass in the penalty area, and to drop the ball
    to
    a teammate in a good position for a goal-scoring opportunity. As
    such,
    he is labeled a ‘Fox in the Box’ and Goal Poacher’, in line with
    his
    prowess in both scoring and setting up goals. Player
    characteristics
    are more vividly reproduced by these names. Instant
    Tactical
    Switching: Konami has already unveiled its new tactical bar
    system
    related to PES 2010’s attacking and defensive elements, but can
    now
    reveal additional information. Each team has unique settings
    matching
    their real-life playing styles. Torres at Liverpool, for
    instance,
    will recreate the Merseyside club’s sophisticated play and
    high
    numbers in attack, their pressing from midfield, strong defensive
    line,
    and width across the pitch. For the offense, the default settings
    support
    wide attacks and the aim to move in the back of the opponent’s
    defense
    line. The user can summon the bar instantly during a match to
    adjust
    team tactics to enhance their defence or strengthen attacks.

    *
    The Master League now incorporates both the Champions League and
    Europa
    Leagues in its content, offering a complete season for players
    to
    enjoy. Success in the Master League will see players streamed into
    these
    competitions. The lure of European football can also be used to
    attract
    stronger players to your side, with transfer dealings and
    contracts
    now significantly more realistic in their use.
    *
    Manual
    Goalkeepers: PES 2010 will be the only soccer title to offer
    users
    complete control of the keeper. Players can switch to their
    goalkeeper
    at any time, and defend their goal as they see fit without
    relying
    on AI.
    * New Goalkeeper Moves: Players can now perform
    quick
    under-arm throws to their nearest defender to get attacks rolling
    more
    quickly.
    * All-New Animation: Key animation related to
    dribbling,
    running, turning, etc, has been reworked and enhanced,
    creating a
    more natural and organic feel to the way players chase down
    balls,
    sprint downfield, change direction and move around the pitch.
    The
    result is a more fluid and natural look to the game.
    *
    Fine-tuned
    Close Control: The PES Productions team has worked to
    improve
    trapping of the ball and basic close control elements, giving
    the
    user more ways to spread and move the ball around effortlessly and
    more
    accurately.
    * Manual Ball Request: The ability to demand
    the
    ball when running into space is now available to the player, and
    will
    be accessible in all game modes, such as multi-player, online, etc.

    * Simpler Skills: Moves such as feints, drag backs and upper body
    feints
    can be applied more naturally when taking on or trying to beat
    an
    opponent. The PES series has long been associated with clever flicks
    and
    tricks, and PES 2010 will boast the most to date.
    * PES 2010
    reunites
    Jon Champion and Mark Lawrenson in the game’s virtual
    commentary
    box, but in a more effective way than before. The commentary
    is now
    more tied to the action, with comments detailing player ability,
    significant
    match history and analysis, within a more concise and
    detailed
    delivery designed to mimic the presentation of games.

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